--[[
打宝地图
]]

HuntBossTreasureCfg = 
{
	{
		huntIdx		=	1,
		sceneId		=	164, 
		boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
		{ 
			1334,1335,545,1336
		},	
		enterLevelLimit	=  {0,150},						--进入等级限制
		enterConsume 	=								--进入场景的消耗
		{
			{type = 0, id = 4264, count = 2, quality = 0, strong = 0 },
		},
		enterPos		=  {18,60}, 					--玩家进入场景的坐标
		beInTime 		=  3600,						--一次进入的持续时间（秒，超时T出）
	},

	{
		huntIdx		=	2,
		sceneId		=	165, 
		boss =	
		{ 
			1343,1344,546,1345
		},	
		enterLevelLimit	=  {0,200},
		enterConsume 	=
		{
			{type = 0, id = 4264, count = 4, quality = 0, strong = 0 },
		},
		enterPos		=  {15,27},
		beInTime 		=  3600,
	},

	{
		huntIdx		=	3,
		sceneId		=	166, 
		boss =	
		{ 
			1351,1352,1353
		},	
		enterLevelLimit	=  {0,300},
		enterConsume 	=
		{
			{type = 0, id = 4264, count = 7, quality = 0, strong = 0 },
		},
		enterPos		=  {53,32},
		beInTime 		=  3600,
	},

	{
		huntIdx		=	4,
		sceneId		=	167, 
		boss =	
		{ 
			1358,1359
		},	
		enterLevelLimit	=  {0,400},
		enterConsume 	=
		{
			{type = 0, id = 4264, count = 11, quality = 0, strong = 0 },
		},
		enterPos		=  {11,14},
		beInTime 		=  3600,
	},

	{
		huntIdx		=	5,
		sceneId		=	217, 
		boss =	
		{ 
			1069,1070,1071
		},	
		enterLevelLimit	=  {0,500},
		enterConsume 	=
		{
			{type = 0, id = 4264, count = 15, quality = 0, strong = 0 },
		},
		enterPos		=  {34,21},
		beInTime 		=  3600,
	},

	{
		huntIdx		=	6,
		sceneId		=	218, 
		boss =	
		{ 
			1076,1077
		},	
		enterLevelLimit	=  {0,600},
		enterConsume 	=
		{
			{type = 0, id = 4264, count = 20, quality = 0, strong = 0 },
		},
		enterPos		=  {9,21},
		beInTime 		=  3600,
	},
}

